Game Art

GDC’19: Rapid Level Creation for Unity Mobile

Paul Ambrosiussen is currently a Technical Artist and Game Tools Developer at SideFX Software.

Here he gives a high-level overview of the Houdini tools that have been developed to create a rapid iteration workflow for using sketches, created in a paint application to generate 3D game levels in multiple styles for mobile games. Using this workflow the SideFX Games Team created a mobile game in Unity called “Drawy McTank Face” ūüôā